Random Thoughts – Randocity!

Disney Vacation on a Limited Budget

Posted in disney, travel by commorancy on August 8, 2018

Is it possible to plan a budget vacation to a Disney theme park? That’s what this article intends to determine. Let’s explore.

Vacation Costs

Your primary costs for any Disney vacation include the following:

  1. Airfare
  2. Hotel
  3. Transportation
  4. Park Tickets
  5. Food
  6. Souvenirs
  7. Incidentals

Airfare, Hotel and Transportation

These costs can be negotiated at the time you book your vacation package. If you purchase these together as a bundle, you can save substantially booking them together. You can also get additional discounts if you utilize AAA or AARP at the time of your booking. You may see better discounts by booking off-season.

If you’re planning to rely on Disney transportation throughout the trip, ensure that your hotel is within walking distance of this transportation or that the hotel offers a shuttle to and from Disney. Any hotel near to Disney is likely to offer a shuttle, but be sure to call the hotel in advance to verify that they offer a shuttle and how often the shuttle runs. You should also confirm how long it will take to get from the hotel to Disney to plan timings. If your hotel is 30 or more minutes away from the Disney by driving, you may want to consider a somewhat closer hotel, but that may cost more money. I always recommend staying as close to the park as you can afford.

Don’t assume that using Disney’s vacation booking system will get you the best pricing. If you have AAA or AARP or Costco or Sam’s Club membership, you should try booking your vacation through their vacation site then compare it to Disney’s vacation booking system. Also compare it to other services like Expedia, Travelocity, Hotels.com,  Hotwire and Priceline. You may even be able to insert your AAA or AARP membership number into many of these sites to receive discounts. You should check all of these sites to see what your best cost is.

You can save on airfare if you drive and save on hotel and airfare if you drive a recreational vehicle (RV). See camping below.

Park Tickets

Tickets to any Disney park are a fixed cost. You’ll pay whatever Disney is currently charging for the calendar year you plan to attend. However, you may be eligible for discounts on tickets if you buy them in advance through vacation booking sites like AAA or AARP. Always plan to buy your park tickets in advance rather than at the gate. Purchasing tickets at the gate will cost the most money… so buy them in advance.

However, Disney is constantly changing its arrangements with these membership services. You should always check these membership services when you plan to book your vacation to determine if these sites still offer the most effective discount tickets.

With all of that said, if you have a family of four and you’re wanting to buy 5 days of park access, you should expect to spend over $1200 for four 5 day base passes. AAA typically offers up to a 10% discount which might save you up to $120 on that $1200. A base pass will allow you to enter one park per day. If you want to hop between parks during the same day, you will need to add the Park Hopper option to each ticket (about $100 additional per ticket on each 5 day pass at Disney World). Note, prices are somewhat cheaper for children under 10. To save money, you’ll want to skip the park hopper option and simply plan one park per day. This is the best option anyway because trying to move around between the parks in the same day consumes a lot of time that you could be using at a park.

The Park Hopper option only works between Disney parks including (Florida) Magic Kingdom, Epcot, Hollywood Studios and Animal Kingdom and (California) Disneyland and California Adventure. If you want to visit Universal Studios, Busch Gardens, Knott’s Berry Farm or any other non-Disney parks, you’ll need to pay for access to these separately. You’ll want to plan for access and transportation to any non-Disney parks as part of your budget planning.

Food

Save on food costs by stocking your hotel fridge with sandwich ingredients. You can then make sandwiches to bring with you to the park rather than spending for meals inside the park. A park meal might cost $10-15 where a sandwich and water might cost you $1-2. You can save a lot if you make your own food and bring it with you or leave the park for lunch at the hotel and come back later.

Souvenirs

If you want to buy souvenirs, then you’ll need to budget for them. T-shirts, for example, usually start around $20 and go up from there inside the park. Instead, I might suggest asking the concierge at your hotel if the hotel’s shuttle can drive you to local businesses in the area, like a close Target or Walmart. Because these shops are close to Disney, they likely have a better selection of Disney souvenir merchandise than stores outside the area. These stores know that Disney park stores are expensive and that shoppers will, instead, frequent the close proximity stores looking for better prices on souvenirs. Take advantage of these lower prices at places like Target and Walmart.

Visit these local stores outside the park to buy souvenirs. Sure, you didn’t get it in the park, but you did get it while you were on vacation. The souvenir still counts as a souvenir. There’s absolutely nothing wrong with budget shopping at local retail businesses near the park to save on souvenir costs.

Incidentals

Try to bring as many incidentals with you as you can to save money. These include items like:

  • SPF lotion
  • Hats
  • Coats
  • Batteries (bring rechargeables and charger)
  • Sunglasses
  • First Aid Kit
  • Camera
  • Medicine (i.e., Pain Reliever, Imodium, Antacid, Cough Medicine, Prescriptions, etc)
  • Chapstick
  • Phone charger and cable(s)
  • Computer power cable
  • Power bank for phone charging
  • Misting fans / cooling devices
  • Bug Repellant
  • Towels
  • Reading Glasses

If you have to locate any of these items inside or outside of the park, you’re likely to pay more than you expect and paying for these will kill your vacation budget in the process. Shove as many of these into your suitcase and bring them with you to the hotel and into the park as needed.

Choose your Park destination

You can save some pennies by choosing your Disney vacation destination wisely. Many people automatically assume Disney World for their Disney vacation. If you must visit Epcot or Animal Kingdom, then Florida is your only choice. However, Disneyland exists in Anaheim, California and it’s not as captive as Florida. It can also save you some pennies depending on where you live. Southern California offers many options which are as much fun as seeing Disney World. With Southern California, you also have the option of not only the Disney parks, but non-Disney parks, Hollywood tours and the local sights (i.e., Hollywood Walk of Fame).

Choosing Disneyland in addition to all of the parks that Disney offers (i.e., Downtown Disney and California Adventure), non-Disney parks include Knott’s Berry Farm, Universal Studios and if you’re willing to drive a bit, Great America and Six Flags Magic Mountain. Of course, Universal Studios also exists in Florida, but also requires driving. Tickets to Disneyland are a bit less expensive than Disney World because there are less available parks (Disneyland, Downtown Disney and California Adventure). You want to consider this option to reduce costs in your vacation planning.

Choose your hotel carefully

It’s very tempting to stay in the Disney resort hotels. However, these can be very pricey whether in Florida or California. Consider how much time you plan to spend in the hotel room and on the hotel property. If you plan to visit the park the majority of the time, then you’ll be out and away from the hotel property. The only thing the hotel is good for then is sleeping at the end of the day. Unless you plan to spend a day or more to take advantage of the resort amenities, staying at a resort hotel is an unnecessary extra expense. Instead, choose a less expensive standard hotel with fewer amenities. This can save you money that you can put towards food, souvenirs or transportation.

Plan out your park visit

If you plan your park schedule in advance, this can help minimize your expenses. For example, if you bring your own food to the park, you can eat that instead of spending for expensive in-park dining. If your hotel is close enough, you can always take a break, head back to the hotel and eat food there. Many hotels offer both fridges and microwaves (usually on request). You can head to a supermarket and stock the fridge with sandwich fixings for the duration of your stay. Making your own food in the hotel room is the least expensive way to eat food that’s healthier and reduce your expenses. If you visit one park per day, you can save on ticket costs and reduce transportation expenses.

If you do decide to dine at a restaurant in Disney, expect to spend more than you might think. Disney’s dining experiences aren’t inexpensive affairs. You’ll also want to make sure to make reservations in advance. You don’t want to arrive at the restaurant and have to wait and hour or two just to get a table. Reservations save you a lot of time… time that you can better use in the park and get the most out of your tickets. To save the most on food expenses, head to a local grocery store and stock the fridge at your hotel and eat your meals there.

If your hotel offers free continental breakfast or a free breakfast buffet, take advantage of this food and eat breakfast there.

Breakfast with the Characters

If you want to spend a little money on food, this is one of the better ways to do it, particularly when you are with children. You can buy Breakfast in the Park with Minnie and friends. This breakfast experience, while tremendous fun for the kids, can cost between $20 to $40 per person. This breakfast experience alone does not allow you to take advantage of the 1 hour early park opening. You will have to buy the Magic Morning option separately. The Minnie and friends breakfast offers usually around 8 different characters who will interact with you while eating breakfast.

Extra Magic Hour / Magic Morning

One of the perks for staying at a Disney resort hotel is that you automatically get the Extra Magic Hour included with your stay. This means you can enter the park one hour early in the morning and take advantage of select stores and attractions. If you don’t stay at a Disney resort hotel, you can buy the Magic Morning option for each 3+ multi-day ticket. Magic Morning and Extra Magic Hour are available at both Disneyland and Disney World parks. You’ll need to consult the current schedule at the park to determine which parks open early on which days as the early openings change based on the day of the week. If you choose to stay in a Disney resort hotel to obtain the Extra Magic Hour benefit, you will want to call the hotel and confirm that your stay includes this option. Don’t just assume that it does.

When planning your visit in advance and you intend to take advantage of the early park opening, always confirm which park is open on what day so you can plan to visit that park on that day. This is especially important if you’re intending to visit one park per day to avoid the park hopper charge.

Take a Break

There’s always lots to see and do at any Disney park, but it gets tiring walking around the park and standing in lines. When it reaches the hottest part of the day, you’ll want to take a break and head back to the hotel for a few hours to cool off. If you’re at a resort hotel, you can use this time to take a swim, relax in the room or take advantage of other hotel amenities. This lets the heat pass and gives you time to energy up for the evening hours. It also gives you some time to catch late lunch or early dinner and avoid paying in-park food expenses. Taking a break is the best way to enjoy the park.

Carry a water bottle, bag and medicine

You’ll want to take a water bottle and a small bag with you into the park for keys, phone, medicine and flavoring powders. It’s easy to get ice and water from a restaurant to fill your bottle. Then, flavor the water with a flavoring packet you have with you. This saves on buying expensive sodas and drinks in the park. These flavoring powders are packed in small packets which are easily stored in a small bag. Because the packets are so small, you can carry a lot of them. You can sometimes find soda water and make your own soda with a flavoring packet.

You’ll also want to carry a small amount of medicine like Tylenol or other pain relievers, antacid and diarrhea medicine. If you realize you need these while in the park, you’re going to pay a lot to buy a tiny single dose container that may not be a brand you like or be effective. Instead, carry your favorite medicines with you in your luggage when you travel. If you buy your favorite brand medicine before you depart, you can be sure to get the best deals and use brands familiar to you. Having this medicine with you in the park, you’re prepared if your favorite ride jostles you around just a little too much or a food you consume doesn’t sit well. If you or your child has the possibility of anaphylactic allergies, be sure to carry at least one Epipen with you into the park. I’d also recommend avoiding eating foods made in the parks to avoid accidental exposure.

It’s always best to buy your medicines in advance of travel because it’s the least expensive way to get them. And, you may already have them in your cabinet at home which will save you money buying medicine in the park, at the hotel or at a local pharmacy.

Shop Around

Before buying souvenirs willy-nilly inside or outside of the park, shop the stores and see what you like. Visit as many stores as you can in the park, then outside of it. Compare prices and buy the souvenirs that fit within your budget. Keep in mind that the stores in the park carry items that you typically can’t find anywhere else. In fact, Disneyland has merchandise exclusives branded to Disneyland. Disney World has merchandise exclusive to Disney World. You won’t find any Disney World merchandise in Disneyland and vice versa. You’ll want to weigh this when you visit the stores and when planning your vacation. If you plan to buy in-park souvenirs, you’ll want to set a maximum limit to spend. Your souvenir budget is likely to stretch farther if you’re willing to buy items at discount stores outside of the park.

Keep a list or take pictures of merchandise+prices you might want. If you take pictures, you can remember both the style and price when you go looking for a similar item at Target or Walmart close to the park. For items like small pins or buttons, you likely won’t find these outside the park. You’ll want to buy them at the store in the park. For T-Shirts or other clothing items, these are usually cheaper outside the park.

Laundry Facilities

When you’re staying for 5 or more days, you’ll probably need to do laundry at some point. Many hotels offer full laundry service. You’ll want to ask the hotel if they have a self-service laundry room. This can save you money instead of using the hotel’s much more expensive full service laundry. If you can plan your hotel stay at a hotel with a self-service laundry room (call and ask before you make the reservation), you can save money by doing your own laundry. You’ll just need to pick up a small container of laundry soap or carry some with you in your luggage.

First Aid Kit

Bring a small first aid kit with you that contains adhesive bandages, antibiotic ointment and cleaning wipes at a minimum. It doesn’t have to be anything fancy. You can shove these into a small zipper lock bag which fits easily into luggage. If someone in your party is scraped or cut while in the park, you can visit the first aid center, but you’ll also want to take care of it when you get back to the hotel. I’d suggest carrying a few bandages and ointment to the bag you carry with you, but it’s not strictly necessary as the park’s first aid center can help you take care of it right away. It may take some walking to get to it. I can be faster to take care of if you have bandages and ointment with you. If you need to locate a first aid kit while on vacation, it will dig into your budget if you end up at the hotel’s gift shop or, worse, you end up at some all night drug store because nothing else is open.

SPF Lotion

Bring this with you in your luggage. Not only can it be difficult to locate a quality brand in the park, it’s likely to be very expensive for a tiny bottle. You’ll want to carry a small TSA authorized and sized container with you. This allows you to carry it into the park and also carry it on a plane. This likely means transferring some of the lotion from the original container to a TSA sized container. Be sure to label what it is. If you have to go shopping for this later, this will eat into your budget. SPF lotions are not always inexpensive even at the best of times. If you have sensitive skin and need a specific brand, be sure to carry this with you as you may not be able to find the brand you use at your vacation destination.

Hats and Sunglasses

This should go without saying, but bring your hats and sunglasses with you from home. This will save your vacation budget. Of course, if you’re looking for a souvenir hat, then fine. Sunglasses won’t be cheap inside the park. If you can get to a Target or Walmart, you can likely buy a cheap pair. Again, that eats into your vacation budget. Save this money by bringing these items with you from home.

You’ll also want to keep your sunglasses on a string or take them off and hold or secure them inside the bag when riding rides. Same for hats. Hats and sunglasses tend to sprout wings and fly on rollercoasters. Be sure to hold onto them well. This also includes cell phones. If you can rent a locker before heading onto a rollercoaster, you can lock these items up to avoid losing them while riding. Though, you should always hold your cell phone in your hand tightly while riding. You shouldn’t leave your phone in a locker.

Phone charger, cable and power bank

If you know that your phone is likely to run out of power quickly, you’ll want to carry a fully charged power bank and charge cable in your bag (and in your luggage on your trip). If you forget to bring these items with you, you’ll pay $30 to Disney to get a power bank and cable. That’s $30 you could have used to help pay for dinner or a souvenir. Of course, you might be able to run to Best Buy or Target and pick one up for slightly less, but that’s still an expense you can avoid by bringing one with you. It also means you have to leave the park and go run errands, wasting time.

Yes, the TSA allows you to carry a power bank in your suitcase or carry on bag so long as it is inside of a bag that prevents accidental discharge. Purchasing a power bank or cable is one expense you’ll want to avoid.

You may be able to find power outlets inside of Disney to plug in your charger, but that means you’ll be sitting around waiting. If you have a power bank battery in your bag, you can charge your phone while you’re walking around the park. Be sure to remember to charge the power bank each night at the hotel. You’ll also want to have a battery that can charge your phone at least twice or carry two batteries.

Strollers

If you’re traveling with children who need a stroller, you are permitted to bring your own stroller as long as the stroller is less than 36″ x 52″ in size and is not a wagon. Wagons are not permitted. You can rent a stroller at the park, but these obviously cost money. If you’re trying to save on costs, plan to bring your own stroller with you. This means checking the stroller as checked baggage at the airport.

However, many airlines today are now charging for checked bags with fees up to $50. If the checked stroller cost ends up higher than the cost to rent a stroller, renting a stroller may be worth the expense at the park. For example, if you plan a 5 day trip to the park, your rental costs will be $65-75 depending on discounts. This is higher than $50 to check a bag. In this case, it’s worth it to bring your own from home. If your trip is 3 days in the park, then it might be less expensive to rent a stroller in the park.

If you simply don’t want the hassle of carrying a bulky stroller with you while traveling, then renting a stroller is your only option.

Fireworks Show

This tip isn’t really a money saver, but it does let you take better advantage of the money you spent on your tickets. Always take advantage of the fireworks display and other large crowd attention gathering shows (i.e., parades). You’ll want to watch the fireworks show once while you’re at the park. Skip the fireworks shows on the rest of the days. Instead, use this time to ride the long wait time rides.

Because the fireworks show is a huge crowd draw, many people leave the rides to go watch the show. This gives at least 30 minutes to make haste and ride some of the more popular rides like Space Mountain or Big Thunder Mountain. These line wait times can drop precipitously during the fireworks show. Take advantage of this. You can sometimes  ride these popular rides more than once in that 30 minute period. You’ll want to find which rides have the longest wait times, then plan to visit these rides during the fireworks show each successive night.

Because this window of opportunity is 30 minutes with the fireworks, you’ll need to plan which rides in advance. For example, riding Space Mountain, then traversing half the park to ride a different ride could lose you 10-15 minutes in walking time. Try to keep your rides close together to maximize this 30 minutes of short lines.

Note that this window of opportunity isn’t always a sure thing. It all depends on how many people realize this drop in wait times and take advantage of it. If you’re in the park on Halloween or Christmas, for example, these are times when the park is excessively crowded. Waiting for fireworks on these nights may not reduce the wait times simply because the crowds are already excessive.

Also note that as soon as the fireworks end, the lines go right back to the length they were before it started.

FastPass

If visiting Disney World, Take advantage of FastPass to reserve times in advance on popular rides. Note that you don’t necessarily have to reserve times the day before. If you’re diligent enough on the phone app, you can sometimes find cancelled reservations that you can immediately take advantage of (within 15-45 minutes). You just need to keep polling the FastPass app looking for cancelations.

Unfortunately, FastPass requires adding the MaxPass option to your tickets which is at least $50 extra per ticket. FastPass is worth it if you intend to ride the most popular rides in the park. Otherwise, you can find yourself standing in line for several hours to ride… or you’ll have to wait for the fireworks show later in the evening and hope the wait times temporarily subside.

Note that FastPass works somewhat differently at Disneyland than at Disney World. You’ll need to download the app on your phone for Disneyland to use FastPass.

Costs

For any Disney vacation, you’ll have to expect to spend around $1200-$1500 for a family of 4 just on tickets. This is pretty much the same cost at Disneyland vs Disney World. Depending on your distance from California or Florida, your airfare may vary. If you live in California and travel to Disneyland, it will be less expensive than traveling from New York City to California. The hotel and airfare might knock you back an additional $1400 to $2500 depending on hotel, airline and time of year.

You’ll still need to plan for food, souvenirs and incidentals. This will probably be another $1000. Overall, expect to spend $2500-$5000 for a family of four not including food or incidentals for a 5 day vacation. Disney World will be slightly more costly than Disneyland. By slightly, I mean several hundred dollars more costly as Disney World ticket prices are higher and hotel costs seem a slightly higher in Florida than in California.

Can you visit a Disney park with less money? If you drive, you can save on airfare. If you have an RV, you can live in that and save on hotel costs. Driving an RV, you can save on both airfare and hotel fees, but you’ll need to pay for RV rental space. Having an RV can substantially reduce your travel and stay costs, but this also means having access to an RV. If you have to rent an RV, per day rental fees can be very similar to hotel room rates and an RV is much more cramped. You may not save much money by renting an RV. You also likely won’t want to use the RV around town, so you’ll need to rent a car when you get there adding to the costs of the vacation.

Camping

If you’re willing to rough it a bit when at Disney World, you can camp at Disney’s Fort Wilderness. You can check this page to determine the going campsite rates. The cheapest rate I’ve seen is $55 a night before tax. There may less expensive non-Disney RV parking and campsites available (i.e., state and national parks). Check Google for details. Parking off of Disney’s grounds means you’ll need to find your own transportation to and from the parks.

Camping near Disneyland is limited considering it’s in the middle of Anaheim, CA. There are several RV parks not far from Disneyland, but you’ll need to find your own transportation to and from the RV park and Disneyland.

RV Parking at the Parks

If you intend to also use your RV as your vehicle, RV parking is permitted at the all Disney World parking areas for a fee. This fee is higher than for a car. RV Parking is only permitted in the Toy Story parking area at Disneyland also at a higher fee. You’ll need to plan for this daily fee in your vacation budget if you want to use your RV to transport you to the park(s) each day.

Tips and Traps

This section is both about saving money and about not losing your money to scams. It’s pretty much common sense, but these are always worth saying.

Avoid Ticket Scams

Don’t buy your park tickets through eBay, Craigslist or other similar classified sites or sellers. Always use reputable sites authorized to sell tickets on behalf of the Disney parks. A few of these reputable sites include:

You may find some people claiming to sell partially used tickets. DO NOT buy these! Tickets, once used, are tied to an individual’s fingerprint and cannot be transferred. There’s no way for you to make use of a anyone else’s used ticket. Also, once a multi-day ticket is used, the clock is ticking. Multi-day tickets also expire 13 days after first use. Used ticket sales are always a scam. Don’t even consider this as an option.

However, if a ticket has never been used, these are valid tickets. The problem is, if you’re not buying the ticket from an authorized channel or from someone you absolutely trust, it’s very likely a scam. It’s easy to counterfeit e-tickets and paper tickets to look legitimate. You don’t want to get to the front gate and find out what you bought was counterfeit, then be stuck paying full price at the gate. Always buy through reputable booking services. Don’t get scammed by buying tickets from a classified ad or an individual.

Use your own camera

When in the park, take photos with your own camera. Don’t fall for Disney’s photographic services. Disney will always try to entice you into using their services to take pictures of you with the characters. This is a costly service. Simply ask a cast member to take the picture with your camera or phone.

For safety reasons, only ever ask a cast member with a name badge to take a photo with your camera. Never ask another guest whom you don’t know to handle your property. They can easily run off with your camera or phone and you’ll never see it again. In a place the size of Disney’s parks, you can’t trust anyone to hold your property. The only people in the Disney parks that you can trust to hold your property are cast members. Better, bring along a telescopic selfie stick and hold the camera yourself.

Carry only what you need

This goes back to carrying a small bag with you. If you carry a small zippered bag, you can contain everything you’ll need for a day at the park and not have to carry it in your hands. Because Disney crowds can be varied and large, avoid flashing money if you don’t have to. Also, a small bag allows you to stow your camera, hat and sunglasses when you ride rides. Be sure to secure your bag when you take it onto a ride or use a locker.

Go Cashless

If you have a MagicBand wristband (not available at Disneyland) or room card and you’re staying in a Disney resort hotel, you can charge purchases to your room. I’m not a big fan of doing this because you end up with a whopping bill to pay at the end of your stay. There’s also nothing available to allow you to budget your spending. However, you can go this route if you like. I already don’t trust hotels to tally up the correct amount when the bill is due. Why convolute the bill further by charging in-park items to the hotel room?

You can still go cashless. Because Apple Pay is available within the Disney parks, this means you’ll have flexibility in using your Apple watch or phone device to pay for items within the park. Of course, you can also use a credit or debit card. This avoids cash transactions and it avoids pulling out your wallet for all to see. Unfortunately, it seems that Samsung Pay is not available at Disney. Google Wallet may only be available for use at Disney World. Apple Pay seems to be the best choice for either Disney World or Disneyland. Unfortunately, these cashless options don’t allow for easy budgeting.

Even though Apple Pay is accepted at Disney parks, it may not be accepted at stores outside of Disney. Always carry an alternative payment method when your preferred method is unavailable. For example, Target and Walmart don’t accept Apple Pay. Also, some smaller food carts in the park may be cash only.

Gift Cards and Budgets

If you want to stick to a strict budget while at Disney, buy and fill a Disney Gift card. If you have a $100 a day budget, then add $100 to a Disney gift card. You can use this card when purchasing anything at any Disneyland park, Disney World park or even at a Disney store. Using a gift card avoids overspending in the park and allows you to stick to your daily budget. Buying and using a Disney Gift card is the best budgeting choice at Disney. Note that you can only refill the cards at a location that sells them. There are refill and purchase locations in the park. Online refills are not available. This means you’ll need to buy the card(s) at a Disney Store before you travel or buy them in the park when you get there. You’ll need to allot time to refill the card each morning or before you leave the park each night. Disney gift cards have no fees. Even though the gift cards never expire, you’ll want to use up any remaining balance before you leave the park on your final day.

Protect your gift card like you would any other credit card. However, if it’s lost or stolen, you will need a copy of the original purchase receipt to freeze the account and transfer the remaining balance to a new card. Call 1-877-650-4327 to report a lost or stolen card. You will need to provide the first 12 digits of the Disney Gift Card account number to the agent to freeze the account. You can then visit a gift card location and they will transfer the remaining balance to a new card. Be sure to take a picture of the card number on your phone or write it down and take a picture of the receipt so you always have a copy of both the card number and the receipt on your phone. It’s also a good idea to back up these photos to Google Drive or iCloud just in case you lose access to your phone.

Non-Disney Parks and Cards

If your vacation plans include visits to non-Disney parks, then a prepaid Visa or MasterCard is the more flexible option even though they have fees. With a prepaid Visa or MasterCard, you will need to keep close track of the balance available on the card. Unlike gift cards that let you use every last penny on a transaction seamlessly, prepaid Visa and MasterCards don’t work like this. If you have a balance of $1.22 on the card and you attempt to spend $1.25, the payment will decline. It doesn’t automatically give you the option of spending $1.22 and then making up the difference in cash like a gift card. You’ll need to continually check the balance of the Visa or MasterCard so you know exactly how much you have left.

To work a payment similarly to a gift card, you’ll need to ask the cashier to ring exactly $1.22 onto the card which will succeed, then pay the difference with cash or another payment method. The merchant has no way to tell you how much balance remains on a prepaid card. You’ll have to check the balance online through your phone or computer. However, unlike Disney gift cards, you can refill your prepaid Visa and MasterCard cards online.

Lost or stolen Visa or MasterCard prepaid cards are more complicated. You will need to write down the phone and card numbers listed on the back of your cards or take a photo of the front and back of the card so you have it on your phone. You can then call the number on the back of the card from the photo if your card is missing. Getting a replacement card is not nearly as fast as a replacement Disney gift card. Be prepared to wait for a replacement. You might be able to request Visa or MasterCard to provide emergency cash that you can pick up somewhere close to your location until your replacement card arrives.

Stick to known payment methods

Avoid using odd payment cards like AmericanExpress gift cards, Visa gift cards, MasterCard gift cards, Visa TravelMoney (traveler’s check cards), Traveler’s Cheques (they’re old and antiquated) and other oddball payment methods. These payment methods are not always accepted everywhere and may cause you no end of trouble. The last thing you want is a bunch of vacation frustration because you chose a payment method or card that few places accept. Undoing a mistake like this can be costly and time consuming when you should be enjoying your vacation.

Stick to mainstream, well known and accepted payment methods for your vacation. If you’re unsure about a payment method, call the places you intend to visit while on your vacation and ask if they accept a specific payment method. Keep in mind that not all employees are well versed in what their employer accepts and may tell you, “Yes” just to get you off of the phone. Always ask to speak to a manager to confirm the accepted payment methods. To avoid this possible source of stress, stick to well known, modern and accepted payment methods.

Emergency Cash On-Hand

Always carry emergency cash on your person for obvious reasons. If you need a cab or similar to get out of the park, having cash will get you out of there faster.

Overall

Can you spend less money on a Disney vacation? To a degree, yes. It also depends on you. If your family is up for roughing it outside in a tent, you can save money by staying at a campground rather than at an expensive hotel. You can also save money on airfare by driving to the resort.

If you set a strict budget on your in-park spending, you can reduce your incidental and food expenses.

With that said, if you intend to fly and stay at a hotel along with visiting the park for several days, expect to spend about $300-$400 per person for 3-5 days just on tickets to get into the park. On top of that, add your airfare, hotel and food and incidental costs.

For example, to plan a Walt Disney world vacation stay in Orlando, expect to spend around $3000-$5000 for four people over 5 in-park days. You can reduce this some by reducing the number of days you stay. You may be able to get a discount if you use AAA to book your airfare and hotel rooms. Your costs may be $200-800 lower if you choose to visit Disneyland in California because hotels are somewhat less expensive and the tickets to enter the park are also somewhat less expensive. Airfare is whatever it costs to get your family from your current location to any of the parks. Note that you can have just as much fun at Disneyland as you can at Disney World. It’s just that there’s a bit more to see at Disney World because there are more parks to see.

If you choose to add on Universal Studios or other parks, the costs go up… but you can sometimes get additional park bundles that offer discounts. You’ll need to shop around and compare to get your best deals.

You may be able to get better deals on lower attendance days. You can view the expected Disney park attendance by visiting the Attendance Calendar at Undercover Tourist. Off-peak season begins when the kids have gone back to school and right after the holidays are over. While you may not be able to take your children out of school to go during off-peak, this is the best time to visit Disneyland or Disney World. If you book your trip on lower attendance days, you may also see better deals and discounts. The worst time to book a vacation is within a few weeks of when you want to go, during peak season (June and July) and during the Halloween and Christmas holidays. You’ll get the least discounts booking during peak season.

↩︎

Advertisements

Fan Backlash: What’s wrong with Star Wars?

Posted in botch, business, california, movies by commorancy on July 6, 2018

the-last-jedi-theatricalI’ve been watching several YouTube channels recently… yes, I do watch YouTube. And yes, there has been a huge fan backlash against the latest Star Wars installment, The Last Jedi. Some of these channels outright blame the social justice warriors for the fundamental problem. I don’t agree. The SJWs aren’t to blame, Disney and Kathleen Kennedy are. Let’s explore.

The Original Trilogy

Episodes 4, 5 and 6 are arguably the best of Star Wars. These films were created and conceived by George Lucas. We got a tiny taste of the cutesy characters the Jawas and R2D2 in A New Hope and again with Yoda in The Empire Strikes Back, but these characters were tempered to avoid becoming cartoons. As fans, we were able to mostly ignore these cutesy characters because they were limited in scope and/or served a genuine purpose (more than being cute). George then pushed the bounds again in Return of the Jedi with the Ewoks. These little cutesy bundles of fur were almost entirely “for the kids” and very much cartoons. Thankfully, the introduction of these cuddly characters didn’t entirely ruin the plot of the film. Yes, they were cute, but most of us were able to get over the cute-cuddly teddy bear nature of them. However, George was skating on thin ice with these characters. Many fans weren’t impressed. Still, Return of the Jedi worked as a sufficient ending to the original trilogy.

Thankfully, at the time, social media was non-existent. The only people who could effectively and loudly complain about it were the newspaper critics. The fans had no outlet for their own outrage. The Internet was just budding, email didn’t exist and neither did Twitter, Facebook or any other social site. Fan complaints traveled almost entirely by word of mouth (or via the convention circuit).

The Prequels

By 1999, when Episode 1 — The Phantom Menace premiered, email, text messaging, blogging and even early versions of social media began their rise to becoming ubiquitous. This is the time when fans finally had not only an outlet for their words, but people to read them. Not long after this period of time is when the term ‘social justice warriors’ would be coined. At this time, they were simply called, ‘keyboard warriors’.

When George introduced Jar Jar Binks, he took the cutesy cartoon idea to extremes producing one of the biggest pop icons of the era and simultaneously one of the most derided characters ever to grace the silver screen, let alone a Star Wars film. Many people have a love-hate relationship with Jar Jar.

Not only is Jar Jar very much a cartoon character, he’s also a politically incorrect figure in so many different ways. Not only in his voice, but in his manner of speech and in simply what he says. This is through no fault of the voice actor who portrayed Jar Jar. This is the fault of George Lucas. This is also where Star Wars effectively “jumped the shark”, but not solely because of Jar Jar. Oh certainly, Jar Jar heavily contributed to this, but writing a trilogy long story about the origin of Darth Vader is, well, pretentious. It really doesn’t take 3 films to show the entire Anakin Skywalker story.  That could have been condensed into one film leaving two others to show Darth Vader doing nasty things and birthing the rebellion. Instead of boring senate scenes about trade blockades (*yawn*), we could have been watching Darth Vader and the Emperor fighting the beginnings of the rebellion (much more interesting).

This is where George has not only fallen on that thin ice, he fell through it. This is where George finally got a taste of fan backlash. Backlash that he would have gotten a whole lot faster had social media existed when the Ewoks showed their cute little faces on screen the first time. No, he had to wait until the prequels were released to finally get a taste of what would become Social Justice.

It also didn’t help that George’s revisionist tendencies led him to re-release the original trilogy with updated CGI visuals and modified scenes. In combination with the prequels, this led fans to begin their disenchantment with the direction of the Star Wars film universe. Did it really need to be revised who shot first in the cantina scene?

The Disney Films

Because of George’s less than stellar trilogy story in the prequels (Episodes 1, 2 and 3), George felt downtrodden and unable to produce more Star Wars films. Ultimately, he sold the franchise to Disney.

By 2015, with the release of The Force Awakens, fans were more excited than skeptical. By this time, not only had social media well matured, we now have instant access to it anywhere. Yes, even in the theater while watching it. It was inevitable that people would post their reviews within minutes of exiting the theater, possibly writing it while they were watching. Initially, fan reviews of The Force Awakens were positive. However, as fans mulled over the film on social media and via other means, it became clear just out vacuous this first new installment really was.

Yes, The Force Awakens feels like a Star Wars film, but it isn’t a Star Wars film in structure. It’s a J.J. film. After a few months of mulling over what The Force Awakens meant, it was quickly clear that it simply wasn’t what fans wanted.

Hollywood’s Affirmative Action Plan Initiative

Since at least 2014, the gender and ethnic equality war began in Hollywood in earnest. Since then, Hollywood has been sacrificing its screenplays and film profits (and projects) to the Hollywood Affirmative Action Plan Initiative (HAAPi — pronounced “happy”). Instead of telling stories as written with characters as created, directors and producers now feel the need to rewrite and cast politically correct ethnic and/or gender bending casts at the expense of producing a high quality entertaining film that will become a box office success.

Here are are two examples:

  • 2016’s Ghostbusters reboot was recast entirely with women in the lead roles
  • 2015’s Johnny Storm was recast as a black male against his white female sister in the latest failed Fantastic Four… not how the comic was written.

Both of these films I’d classify as box office bombs sacrificed to HAAPi. Bill Cosby and Harvey Weinstein have additionally been sacrificed to this movement. I’m not sure if the women of Hollywood intend to bring down the entire film industry or what exactly is their agenda, but trying these silly shenanigans in an effort to force a cast of women and ethnic minorities at the expense of a logical story is insane.

I am 100% for gender and ethnic diversity in casting … When. It. Makes. Sense. Don’t do it because you can, do it because the story requires it.

Do you want to make money or do you want to make a point? Let’s hope this trend ends before all of the studios in Hollywood end up bankrupt. On the other hand, perhaps it is time for Hollywood’s day to end.

The Last Jedi

To some extent, The Force Awakens’s sacrifice to HAAPi was both inevitable and thwarted. Because this was the first installment and these were brand new characters, we ignored HAAPi (for the most part). As excited fans, we were able to look past HAAPi and ignore any specific casting defects in starring roles.

However with The Last Jedi (helmed not by J.J. Abrams like The Force Awakens, but by Rian Johnson), this film not only succumbed to HAAPi, but slapped us fans in the face with it like a dead fish. Instead of casting smart, Johnson (and Kennedy) cast HAAPi. With Rose Tico, we ended up with an Asian female. There’s nothing specifically wrong with this casting choice if it had happened in The Force Awakens. Instead, because of HAAPi, this character was shoehorned into a main character role at a time when the character was not needed. This character was also shoehorned into a plot device that just didn’t work. In fact, the entire romp between Finn and Rose was entirely pointless for this film and wasted about 15-20 minutes of screen time. Perhaps the resistance ring Rose handed to the boy may have some level of significance in the final film… or it may not. That ring could have been given to the boy in so many other better ways by already established characters.

Also, why introduce Rose at all? She’s a wrench jockey who fixes things. She doesn’t appear to have force powers. What is she likely to bring to the story of any real importance? You can introduce a Rose-like character in a series like Clone Wars or Rebels because it’s a multipart series. There are so many episodes, characters need to come and go. In a trilogy, every character introduction counts. And, such an introduction takes away character development time from other characters. We already don’t know enough about Finn, Poe and Rey, we don’t need yet fourth character to have to get to know.

The reason Star Wars the original trilogy worked is primarily because of the triangle lead roles of Luke, Leia and Han. We had that triangle going with Finn, Poe and Rey. Yet, now we have Finn, Poe, Rey and Rose (?). This character has upset that triangle. If you’re going to do that, then the story should have introduced this character in the opening film to this trilogy.

The Rose problem exists entirely because, like 2016’s Ghostbusters and 2015’s Fantastic Four, The Last Jedi has been sacrificed to HAAPi to solve a perceived film deficiency, not because the story needs it. This time, however, fans were able to lift the HAAPi veil and see through it for what it is… sad. And so, the fan backlash ensues.

Star Wars is a fantasy series. Bringing Hollywood casting agendas into a film’s story isn’t what fans want to see. This not only insults the fans’ intelligence, it insults the fans. What else would Disney expect to happen? Using a franchise like Star Wars to further a Hollywood agenda is entirely insane. Disney and Kathleen Kennedy, you need to get your shit together and wake up. HAAPi is trying to solve a problem that doesn’t exist and it doesn’t belong in Star Wars.

The Final Film

This film has not yet released as of this article. However, it’s almost certain that not only will this film bomb at the box office, it may end the franchise entirely. Disney would be wise to shelve this last film and any future Star Wars film projects until this whole thing blows over… and Disney, you need dump the current team working on it including Kathleen Kennedy.

Let the final film stew for a few years. Make the fans wait until they clamor for it. Make the fans want it. Putting it out right now is a recipe for box office failure. This franchise is already skating on thin ice because of HAAPi. It’s almost certain that the final film will also be sacrificed to HAAPi. Abusing HAAPi makes me (and many other Star Wars fans) very, very sad.

Disney Infinity 3.0 Review: He’s Dead Jim

Posted in botch, business, video game by commorancy on July 18, 2016

[Updated 10/6/2016] I’ve never taken the time to write a review of Disney’s Infinity 3.0 (or any other version) because it wasn’t really worth a review. However that has changed. I feel now is the time to write one considering Disney has recently canned the entire Infinity video game project and it is now officially dead along with Avalanche software’s involvement. Disney Infinity will continue to deliver on the remaining toys and playsets that were in the process of being manufactured in 2016, but anything not already in the manufacturing process won’t see the light of day. Let’s explore.

Focus on Core Business?

That’s what Disney would have us believe. They state that while the 1.0 iteration of Infinity did well, the 2.0 and 3.0 iterations have not done nearly as well. I will explain the reason for that later.

Instead, I believe that getting rid of Infinity is a monetary method to focus on their core business. Well, that is to say they want to focus on their theme park business. Disney is, in fact, financially struggling with their theme parks. Specifically, the Shanghai Disney location is apparently sucking up tons of money and is way over-budget. In an effort for the whole of Disney to get back on track, they are trimming those pieces they feel aren’t doing well. So, away goes Infinity.

Cancel Infinity

I’m not terribly unhappy that Infinity is on its way out even though I bought both 2.0 and 3.0. After all, I can still play it, or at least, I think I will be able to. I can for now. That may not last when Disney cuts off Infinity’s network servers. Though, Infinity had it’s fair share of problems. Let’s start a list, shall we?

  • It’s boring. The characters look good on screen and even better on the figures, but playing around in the Toy Box is just B O R I N G. Seriously, creating that toy box world is about as much fun as watching paint dry.
  • The playsets are very short. So, you go out and spend $35 for a playset and two figures. Yet, the world takes maybe 1 day to get through? I mean, we’re talking about a fair amount of money for such short play value. Even Skylanders play value is longer than this. Worse, again, much of the playset is boring. Not only is it expensive, it just doesn’t hold much play value.
  • The figures are expensive. At $12-15 per figure, that’s a lot of money. Granted, the LightFX Star Wars figures are quite cool. But, still expensive. And, now that the series is dead, there will be no more Star Wars LightFX figures made. Kylo Ren was the last one.
  • The starter kit is way expensive and requires you to buy a new portal each and every iteration. So stupid and wasteful.

It is now certain that Disney will cut off the Infinity servers in this shut down process. Parts of Infinity will shut off in September 2016 and the rest will shutdown between September 2016 and March 2017. March 3rd, 2017 is the date which all servers will be permanently shut down for all Infinity game versions (console, PC, tablets, etc).

It is as yet uncertain exactly what will fail when the servers shutdown completely. It has been stated that games which have a world game piece that you drop onto the base may continue function. However, online play, such as the toy box, creation sharing, multiplayer, multiplayer matches and leader boards will no longer function. If a game requires the availability of any online access to validate any parts of the game’s content or provide extra content, it’s likely that game will no longer work at all. You should be prepared to take it away from your child before March to avoid disappointment.

Gameplay

What I will say about the gameplay is that the separate game worlds using the crystal bases are the best part of the game. They offer a short, if not reasonably well defined gameplay. For example, the Rise Against the Empire playset offers a taste of the original 3 Star Wars movie including A New Hope, The Empire Strikes Back and Return of the Jedi game segments. The gameplay is reasonably fun, if not overall short, repetitive and somewhat boring once you’ve completed the story.

Swapping characters only lets you increase your play time if your current character is defeated and needs to “rest”. Though, this whole Toys To Life type gaming concept has fundamental problems. The toys themselves are space hogs and require bulky and cumbersome cases to store. Instead, Nintendo has the right idea with using cards instead of plastic figures. Cards are much more portable and overall a better choice for ease of use, storage and functionality. On the other hand, the carded figures will probably fetch more money from collectors in the future. Though, there’s no promises on that.

The thing is, other than the graphics improving between 1.0, 2.0 and 3.0 versions, that’s about it. The  gameplay itself is essentially the same. I was hoping that Avalanche software would have substantially improved the gameplay on each iteration. Instead, the only thing they did was cause you to buy a new starter pack and make the new figures not backwards compatible with the previous games. I would personally say that Disney 2.0 was the best version of Infinity. The Marvel character playsets were decently fun and had some replay value. Unfortunately, the Star Wars playsets don’t really have that replayability. The 3.0 figure lineup has been drastically cut short. So, we may never know what was in store for us.

Overall

I can handle playing Infinity in small doses. The only playsets that I somewhat enjoyed were the Spiderman playset from 2.0 and the Star Wars playsets from 3.0. Everything else is just pointless. Even still, of the playsets that I actually liked, they were very short and more than occasionally boring. The combat is okay, but the stories are just not much fun overall. In fact, I found some of the Marvel playsets frustrating due to the nature of what they want you to do.

Opening up the capsules to release the colored sparks was just not much fun at all. Yes, they did add health or power or whatever, but chasing down the sparks was just annoying. Sometimes, many of them fall out of reach ending in frustration. Why not just pick up all of the sparks as soon as the capsule is opened? Why am I required to go chase them down if they fall off of the edge of a building?

Why am I writing this review now?

I only write this review in remembrance of what was Disney Infinity. Disney should have never entered into the video game business if they had no plans of staying in it. You just don’t jump into producing something like Infinity unless you plan at least a 5 year commitment. Unfortunately, Disney Infinity was only available for ~3 years (1.0, 2.0 and 3.0). This is far too short to know if this series might have had some staying power.

Additionally, I’m writing this review now to state that if you are on the fence and want to play one of the playsets in this game, buy it now! It’s actually too late to buy into Disney Infinity. If you can find the starter pack for less than $5, maybe. Otherwise, you should go pick up another game. If you already have it, play it while Disney’s servers are still online, let you log in and it still offers whatever is left of its online features. Once Disney closes down its Infinity game servers in 2017, the game may literally be over. On the other hand, if you’re thinking of giving this video game to your child for the holidays, know that it has no future and you are investing in a dead video game product with no life left. In other words, don’t give this as a gift to your child. Choose a different gift, such as Skylanders or Amiibo.

If your child already has this game, you might want to prepare them for the time when they attempt to start up the game and Disney has killed their game servers. This may prevent playing the game entirely, or at least the multiplayer parts of it. This may ultimately be disappointing for your child. You might want to find a way to pry Infinity away from your child now to avoid this disappointment in the future. If your child has this game and they are no longer playing it, be thankful and send it to Goodwill quickly.

If you’re thinking of buying a Toys-To-Life game system, the Skylanders franchise is still very much alive and kicking and will be releasing a new set this year (Skylanders Imaginators). It might be worth trying to get your child to switch. I know that that series doesn’t offer playing as Ironman, Spiderman, Han Solo, Luke Skywalker or any other Disney owned character, but it will be of little concession when Disney cuts off their interactive servers for Disney Infinity on March 3rd, 2017.

Have you recently purchased?

If you’ve recently purchased the Disney Infinity 3.0 starter pack and you are still within the return period, I’d strongly suggest returning the set to your retailer. You can only expect about 6 months more of real play value from this system. For a Toys-To-Life purchase, I’d recommend buying into the newest Skylanders Imaginators set which will offer a 8-10 months or more of play value. The only reason to keep the Disney Infinity set is if you really must play the Star Wars playsets. They are reasonably fun, but don’t sit on playing it. Play them (or give them to your child) now while Disney’s servers are still online. If you wait even just a few months to play the system, you might find that Disney has limited what the game can do.

As tempting as it is, I’d also highly suggest not purchasing this even if it goes on sale for 50% off or more. I’d also strongly suggest not purchasing this set to hold as a holiday gift. This video game is tied to Disney’s network servers remaining online for network play (and possibly for any play). If you buy it now to give in December, you may find your child disappointed on the big day. Be wary if you decide to buy into the Disney Infinity 3.0 Starter Pack as there’s not much time left for usable play.

As long as you understand that the clock is ticking on the longevity of Disney Infinity and you can find the game and figures for 90% off, that would be the only reason to buy into this set. Otherwise, steer clear and choose Skylanders.

Amiibo

So as not to be remiss in discussing the other Toys-To-Life system out there besides Skylanders, let’s talk about Nintendo’s Amiibo system. Nintendo’s Amiibos only work with Nintendo systems. This means you’ll need to invest in a Wii U or Nintendo 3DS/2DS game system to use an Amiibo or Amiibo cards. If you already have a Wii U or 3DS, then by all means I’d suggest buying into Nintendo’s Amiibo system over Disney Infinity, to be sure. On the other hand, Nintendo has had a lot of troubles handling its Amiibos. Either Nintendo floods the market with a ton of figures that no one wants (I’m looking at you Animal Crossing) or they make so few you can’t even find them (looking at you King Dedede, Palutena, Samus and Gold Mario). Nintendo’s ability to consistently deliver its Amiibos in sufficient quantities is a problem. Unless you enjoy continually seeing your child’s disappointment, in spending a lot of money for a toy (i.e., $50 or $100 for a single character) or running all over town looking for that elusive Amiibo, the Amiibo system may not be what you want as a parent.

Worse, your child can’t keep the Amiibo toys in the package and still play them, unlike Skylanders which can be played in the package. Nintendo has intentionally placed an RFID blocking card in front of the RFID chip. This requires that you rip the toys out of the packages to play (or at least rip open parts of the package to get this blocking card out). Ripping them out automatically reduces the collectibility. So, expect to buy them in twos. One to rip open, the other to store as a collectible.

Amiibo characters are also firmly limited to Nintendo franchises (Mario, Luigi, Kirby, Smash Bros., Animal Crossing, Metroid, Zelda, Yoshi, Fire Emblem, etc). If your child is not into Nintendo characters and franchises, buying into the Amiibo system might not be wise. With Nintendo’s Toys-To-Life system, don’t expect to see any Marvel, DC or Star Wars characters (or any other non-Nintendo characters).

Suffice it to say that the Amiibo system is cumbersome to use and has massively limited play value. The toys are mere afterthoughts to each game rather than being truly integrated like Infinity or Skylanders. For this reason, I don’t recommend the Amiibo system over Skylanders unless your child has a strong affinity for Nintendo’s characters and games and you already have a Wii U or DS.

Toys-to-Life longevity

While the Toys-to-Life system was a novel concept when Skylanders first hit the shelves, it has now become a dwindling fad. I believe that’s part of the reason Disney is now chucking its Infinity franchise in the bin. For this reason, I might suggest avoiding any Toys-to-Life products as gifts for your child. Yes, they are reasonably fun to play, but it is also costly to invest in each and every one of the figures, the playsets and the add-ons. As a parent, it’s an expensive never-ending trap

Worse, I believe that this game system fad is now ending. Infinity is the first to fall, but I believe that Skylanders may be next. Skylander’s Trap Team was arguably Activision’s best effort to date. Skylanders Superchargers was just not nearly as much fun, primarily because the racing was horrible. Nintendo’s Amiibo lineup may continue onward for a bit longer, but I believe that Nintendo is already feeling the pinch considering they are now starting to release duplicated figures in different poses and outfits. You can only do that for so long. In fact, at a time when the most Amiibos should be released all year, we’ve not had any Amiibos released so far. We’re only 2.75 months from the end of the year now and we’ve still not seen any new Amiibos since mid summer. You can’t sell what you don’t have on the shelves.

Skylanders Imaginators is the next in the Skylanders series, but I believe that this latest set will see lackluster sales, perhaps to the point of Activision rethinking toys-to-life systems as a whole. All things must end and I believe that the toys-to-life systems are now at the end of their run. If we have both Skylanders and Amiibos franchises still active by 2018, I’d be surprised. Though, I do expect to see both Amiibo and Skylanders live through to the end of 2017 (with far fewer figures released).

Once bitten, twice shy.

If Disney decides to jump back into the video game business again soon, I’ll definitely be one of the last people to buy into it. I just don’t trust Disney with video game franchises from a fun perspective or for its longevity. So long Disney Infinity, don’t let the castle door hit you on the way out.

Tagged with: , , ,

Movie Dissection: Tron Legacy

Posted in entertainment, film, movies, reviews by commorancy on December 18, 2010

Updated: 1/7/2012 – Disney greenlights Tron Legacy sequel

To start off, I am a reasonably big fan of the original Tron film. Yes, the first Tron story was a bit of a letdown, but it worked for what it was. After all, it was the first film to use computer graphics to that level within a film.  Definitely a ground breaker.

Achievements

Tron Legacy is also a ground breaker once again, but much less so.  Its technological advancements in film are much more subtle.  A lot of people may not have thought about this, but Tron Legacy is the first film to use an actual actor’s likeness in a film to play the actor at a younger age using a CG head and real body. I had predicted that this would happen eventually, and here we are.  Tron Legacy now opens doors up to creation of new films by Marilyn Monroe and Elvis Presley.  Granted, the animation on the face is a bit stilted and unnatural, but it works for the CLU character.  It doesn’t work so much for Kevin Flynn’s younger self. Nevertheless, the character works in most instances.  If they had spent just a bit more time on the face, they could have made it look and act even better.  Avatar is proof of that.

Story

While I really wanted this story to work well, it doesn’t come together as I had hoped.  Basically, the CG is so strong that the story has to be twice as strong to overcome the incredible visuals.  The trouble is, it doesn’t.  But then, the same can be said of the first Tron film.

However, the two main problems with this film are 1) lack of formidable villain and, by association, lack of a real payoff at the end and 2) Tron is not the main character and is visibly absent most of the film.  After all, this film is named ‘Tron’.  Tron is the character we expect to see.  We do see him in flashbacks and, without spoiling the film, in other places as well.  However, for 95% of the film, Tron is absent.  In the small parts he’s in, Tron really contributes little to the overall story.

I realize that this one is about the ‘Legacy’ aspect of Kevin Flynn (i.e., Sam Flynn).  So, Sam takes the front stage in this production. That’s okay were Sam Flynn a super likable character.  Unfortunately, he’s not.  I liked him well enough, but not nearly as much as I liked Kevin Flynn in Tron.  In the first Tron film, we the viewers felt just like Kevin who was plopped into this fantasy world unexpectedly.  So, we’re experiencing it all for the first time just like he is.  With Tron Legacy, the audience already understands much about the world having seen the first film. So, wasting time on the introductions of the world isn’t really necessary.  To their credit, the producers/writers did try to skip much of it.  But, the whole clothes cutting and redressing scene was a bit overkill and kind of showed us just how cheesy the costumes were.  Like the first film, it would have worked better and saved lots of time if Sam had awoken in the world fully costumed. That whole costuming scene could have been skipped (which was awkward anyway).  I understand the setup between him and one of the female dressers, but that meet-and-greet could have happened in a different way.

Tron original film rules ignored

I also keep thinking more and more about Tron Legacy vs Tron and I keep coming up with more and more holes. Holes that are big enough to drive a truck through.  It’s really very obvious that the writers (former writers from Lost, I might add) just didn’t consult the original film before writing this story.  Without consulting the original film, they just arrived at an idea that didn’t really take into account all of the previous rules that had been established in Tron. Worse, it seems like the writers and producers thumbed their noses at the fans by not following these rules.  Following the rules, however, would have made Tron Legacy much more complete and true to the original film.  It would have also made Tron Legacy far better than it is now.  And, it would have shown that the writers were committed to providing a full experience to not only the casual viewer, but also to the die-hard fans of Tron.  Instead, this film only appeals to the casual viewer and completely ignores and, worse, insults the die-hard fan.

First example, the whole reason the game grid exists in Tron is as a result of the arcade video games in real life. The game grid is a virtualized, but identical active game as what the gamer sees on the arcade CRT.  Just as the gamer plays the game in real life in an arcade, so the game progresses identically in the virtual world with 3D people.  As a result, the game grid exists because of real life gamers.  As the gamers play games, so too do the game grid games.  In 2010, with games like World of Warcraft, Halo 3 and Assassin’s Creed, the writers could have had a field day with such an updated game grid.  Yes, it might have ruined the aesthetic of the game world to see people dressed as Master Chief or Ezio, but it would have made Tron Legacy far more true to what’s going on today in gaming and, at the same time, make Tron Legacy a lot more fun to watch.

In Tron Legacy, this entire arcade to game grid aspect was either forgotten or intentionally dropped.  The trouble is, this rule has already been established.  So, the movie should have at least popped out to the real world to see gamers playing on mobile phones, computers and Xbox 360s to show that the virtual game grid is still tied to a real world game.

Second issue… although, I have to admit I didn’t initially think of this one and don’t necessarily agree with the thinking behind it. Some people have surmised that the Encom mainframe had been shut off the whole time between Tron and Tron Legacy and thus the virtual world wouldn’t have existed. The reality is, there was a computer in Flynn’s Arcade that appeared to contain the virtual world.  So, while Encom’s computers may have been shut off, it appears Flynn had moved the entire world into his own personal server.  So, while some people seem to find this part of the film a problem, I don’t. Flynn was the CEO of Encom and easily had enough money and power to build a hugely powerful computer system in the basement of Flynn’s arcade to manage this world.  Sure, it might have been shut down for a time, but it certainly appears that Flynn had successfully transferred both the world and the computer into the arcade’s basement.  He certainly had enough money to do this. It also appears that this computer is fully functional when Sam arrives at the arcade.  So, I don’t see an issue with this part of the movie.

Third issue (see Encom below for more of this).  When Flynn took control over Encom after Tron defeated the MCP and released the files incriminating Ed Dillinger, I full well expected Flynn to drive Encom to become a game development company.  In fact, had this premise been realized, this would strengthen the idea behind the game grid and the existence of the virtual world.  Instead, for whatever reasons, the writers decided to turn Encom into an operating system company like Microsoft.  Now, that doesn’t mean that Encom doesn’t make video games, but it does mean that it is not Encom’s core business.  If that whole board room meeting had been related to a new video game title, the whole Tron Legacy story would have been dramatically strengthened.  Also, in Tron, Encom was an R&D group think tank.  That is, they designed extremely cutting edge prototyping products, like the digitizing laser.  The very same laser technology that digitizes and transports both Sam and Kevin into the virtual world.  Again, the writers ignored this part of Encom’s business completely to the detriment of Tron Legacy.  Considering that that digitizing laser was designed in 1982, I would have expected to see that digitizing system being sold on the market and people entering into their own virtual worlds (separate from Flynn’s world) by 2010.  Yet another lost opportunity for the writers to create an interesting spin on what happened with Encom.

Fourth issue,  after Sam ends up back in the real world at the end of Tron Legacy, he’s fully dressed in street clothes. As far as I know, he didn’t pack an extra set of clothes.  So, the whole costuming process inside the virtual world (where his clothes were cut off and discarded) doesn’t make sense.  Worse, Quorra, who isn’t even human, also pops out into the real world fully clothed in street clothes.  Again, where did these clothes come from?  I’m quite sure that Sam didn’t expect to be leaving Flynn’s with a female companion.  So, I’m quite sure that an old dusty arcade wouldn’t have such clothes stashed away.  So, again, this is a problem.  Although, some people surmise that Quorra didn’t actually make it out.  Instead, Sam is somehow having a delusion or an hallucination of Quorra and she’s not actually there. I don’t know that I agree with this.  I have my suspicions as to what’s going on, but I’ll leave that for Tron 3 to fully explain.

[Updated 1/16/2011]

Fifth issue is that the original digitizing laser consumed the space of at least 2-3 building stories and at least one football field.  This is a huge laser equipment laboratory.  In Tron Legacy, this digitizing laser is now located in the basement of Flynn’s Arcade?  Unfortunately, I just don’t think that this sized laser equipment fit within Flynn’s arcade basement space.  So, the question is, where is the rest of the huge laser infrastructure?  Just not thought out well enough.  However, if one of Encom’s newest products had been a self-contained USB digitizing laser (for home use) and that had been what was being discussed in the board room, then having this laser in Flynn’s basement would have made a lot more sense.  And, it would have made sense from a time perspective (all technology gets smaller).  But no, this issue was not addressed at all.

Sixth issue.. this is not so much an issue, but an observation about how the laser works.  According to the first film, the molecules are digitized and then suspended in the laser beam.  When the molecule model is played back, the object reintegrates.  With Quorra, it actually does make sense that she could end up in the real world.  How?  Well, there were two users in that world: Kevin and Sam.  Two real world users with real world molecules.  Kevin’s molecules would still have been suspended in the laser beam.  When Kevin explodes after reintegrating with CLU, those molecules are still trapped in the laser beam.  There’s nothing that says that those molecules have to play back out as Kevin.  In fact, Quorra could use Kevin’s suspended molecules to play back into her form and become human.  Of course, that would leave no more suspended molecules for anyone else to exit the grid.  That also means that for someone to leave the grid with a real form, that a real person would have to enter the virtual world.  I’m assuming that as long as that person lives, those molecules are tied to that individual.  If the user dies in the grid, then an ISO or another program could exit into the real world using that dead user’s molecules.  Another issue is that Kevin’s molecules would be suspended in Kevin’s form when he went in.  It would take at least Yori to reconfigure the laser beam protocol to play out Kevin’s molecules into Quorra’s form.  Yori was the program designed by Lora to manage parts of the digitizing system.  Unfortunately, Yori isn’t in Tron Legacy.  So, Quorra should have exited the virtual world in Kevin’s form and clothing.

Encom 2010

Other than the bored room meetings (pun intended), we really get very little of what Encom does in the present.  With technologies like the digitizing system that are displayed in Tron, I would have expected Encom to be a lot farther along in technological breakthroughs than selling ‘the latest greatest operating system’ (ala Microsoft). Clearly, this part of the film is an afterthought.  It wastes screen time without really telling us much about Encom.  It is really used as a vehicle to set up Sam Flynn’s character.  However, even that vehicle falls flat.  Honestly, the film would have been served better by not knowing or seeing that specific Sam Flynn escapade.

Villainy

Unfortunately, CLU isn’t the appropriate ‘Program’ to be a villain.  First, CLU is supposed to be Kevin Flynn’s helper program.  So, it seems odd that he has gone rogue anyway.  Secondarily, he isn’t really designed to be a villain.  So, turning him into one just seems somehow wrong.  Worse, he really isn’t a worthy adversary in the games.  If he is as good as he is supposed to be (along with his black guard henchman), they both should be able to best Sam Flynn easily.  So, this whole part of the film just doesn’t really work.  But then, Quorra interrupts the games early.  Kind of convenient, but at the same time gives us no payoff.

Adversary

Unlike Tron, which has the MCP, we have no such villain in Tron Legacy.  CLU is it, but CLU just doesn’t come across as a proper villain.  He seems more like a henchman for something bigger.  Yet, that something bigger just never materializes.  I actually expected to see Kevin Flynn emerge as the villain in this film. That would have been something.  It would have really justified the ending of this film, showed us a completely different side to Kevin and, at the same time, have given us a huge payoff at the end.  Alas, that doesn’t happen.

Action

The movie definitely starts the pacing off on the right foot and continues at a pretty solid pace until just after Sam Flynn exits the game grid.  After that, the story comes to a crawl, as does the action.  So, unfortunately too, this leads to a lack of payoff.  It also doesn’t give Sam Flynn any screen time to kick butt and take names which this film so desperately needs.  The wins we see with Sam are more out of luck and accidents than out of skill.  Sam never does get enough screen time to show that he has any skills that are translated from the real world.  Even his lightcycle skills don’t show through no matter how much Ducati footage is included in the opening. We need to see Sam win at something where the stakes are substantial.  Something that at the end of it, we cheer for him and his win.

Visuals and Audio

What’s to say about the visuals other than, “stunning”.  The music by Daft Punk and the audio effects are superb at doing what movies do best: set the mood and tone.

Payoff

In the end, there really is no payoff.  In the first film, Tron’s first goal is to get a message to his user.  So, Tron fights his way through to a communication tower.  In Tron Legacy, Sam’s and Kevin’s only objective is to get to the exit portal (not unlike the communication tower in Tron).  So, when they finally get to the portal, it seems trivially easy.  There is really no opposition along the way.  Just a quick trip with a Solar Sailer and they’re basically there.  No grid bugs, no hidden Mickey Mouse heads, no Recognizer chases, etc.  Just a trip without any incidents.  In Tron, getting to the communication tower is only half the way through the story.  Tron still must battle the MCP.  At the end of Tron Legacy, there was no battle.  In fact, there was nothing to battle at all, other than Kevin’s own guilt.

Unfortunately, the ending was really explained by Quorra about 20 minutes before the end.  So, I won’t give it away, even though Quorra does.  But at the portal, there is no real payoff with CLU or Tron.  In fact, there is no real positive payoff at all.  The ending leaves more questions than answers.  So, unless Disney plans on Tron 3, we may never know what happens.  This really feels like half of a film.  It feels like we’re missing the other half of this film.

Overall

The story could have been far better.  However, the producers rely on the visuals and the music (which, granted, both were very impressive) to carry this film.  Again I say, the plot could have been far far better. We need at least one payoff and we don’t get it.  I was even hoping for a little payoff with Sam on the game grid, but even that doesn’t happen.  Sam, like Kevin in Tron, also needed to befriend someone in the virtual world besides Quorra.  He needed another companion to travel around the virtal world and show him the ropes.  And, for a split second, I thought it might actually happen when one of his lightcycle mates almost gets his bike wand back.  That is until CLU runs him over and Quorra steps in.

Also, there are lots of subtle things that just don’t work or are missing.  For example, as a user in Tron (first film), Kevin is able to absorb energy and use it in unusual ways.  Clearly, he is still able to do that to create CLU in Tron Legacy.  He also uses this power to steal a non-working Recognizer in Tron. However, the writers don’t explore this aspect with Sam at all.  It could have helped out in several instances and would have made for a more cohesive film. There was also no comic relief element like the ‘bit’ in the Recognizer in Tron.  Not that we need ‘bit’ in this film, but I think that humor could have helped in places.

Even though the story is a bit weak in the film, the story for Tron Evolution (video game) is much stronger than this film.  In fact, it has many of the elements and payoffs that the movie lacks, including a proper villain with Abraxas.  However, that doesn’t mean that it’s the best game of 2010. Far from it. However, the story is definitely better than the Tron Legacy story. If you’re really into Tron lore, you should check out Tron Evolution to fill in the story gaps that the movie doesn’t fully explain (i.e., the ISOs).  I am disappointed that the film glosses over the ISO storyline and, instead, leaves it to the video game to fully explain these concepts.

I like the film, but the story really needed to be far stronger to match the visuals.  Overall, I rate this film 7.5 out of 10 stars.

%d bloggers like this: